Gunevarpg Wiki



Welcome to GunEVA RPG
Flashback to 2000. A couple teenagers had an argument over who would win in a fight between a Gundam and an Eva. They decided the best way to settle it would be to make a game and fight it out! They hacked Advanced Dungeons and Dragons (2.0, the newest version at the time) to make it fit mecha, grabbed some free forum real estate, and started inviting people. By the end of the first season of Guneva, almost two dozen people were involved, from America to Canada to Germany to Singapore. This original game was colloquially called GunEVA 3.2, and shortly after, a second season called 4.0 began. Then a year later, 5.0. The players changed over time. Other mecha anime were included or removed. The game system was overhauled greatly, many times. By 2008 or so, after many seasons and years of memories, GunEVA fizzled out.

But Rose, one of the original players, couldn't stop thinking about it. GunEVA was always somewhere in her mind. As she would eventually get back into tabletop gaming, of course she would attempt to revive GunEVA in some form. An entirely different experience for the new friends in her life, but with references to the old game to make her happy. In March 2015 we launched. Over the next 2.5 years, our new GunEVA underwent some system changes, player changes, and hiatuses, but in the end we managed to collaboratively tell an exciting story and have a ton of fun. A bond was formed.

Enough of one so that even though Rose was satisfied that her story was completed, CDM couldn't rest. He almost immediately began working on a follow-up season, just as had already happened so many times before. A week after the first season of modern GunEVA ended, the second season began. That's where we are now!

Important Links
Note: All pages will be written by default for the current Season 2. Anything for older seasons will be carefully specified.

Backstory - What happened before the game started?

Timeline - The timeline of the game

Factions - A list of the various factions at play, including links to character pages

BETA - The ever-present enemy of humanity

Operation Rules - Battle Century G and Z's Operation Rules, slightly hacked to fit our needs here in Season 2. Any deviations from vanilla BCG will be specified.

Kai Powers - The main original change to BCG's default mechanics, these superpowers are integrally tied to the plot

Special Systems - Infamous for setting the important mecha apart from the generic ones, these upgrades provide pros and cons not normally accessible in mech building. Effects of the system vary with kai power class.

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